Synchro Monsters in Edison Format
Below is a list of the most viable Synchro Monsters in Edison Format.
Level 4 Edison Format Synchros
- Armory Arm: the only level 4 Synchro Monster in the format.
Level 5 Edison Format Synchros
- Ally of Justice Catastor: probably the best Level 5 Synchro Monster in the format because of it's very powerful effect.
- Magical Android: is in second place after Ally of Justice Catastor but is often the better Synchro to make on a open board, an attack by this card combined with its effect can swing the Life Point totals by 3000!
Level 6 Edison Format Synchros
- Blackwing Armed Wing: this card needs a Blackwing Tuner in order to be Synchro Summoned, while that is restrictive it's piercing and attack boost effects can make up for that.
- Brionac, Dragon of the Ice Barrier: although it's name is confusing, this Sea-Serpent is definitely the best Level 6 Synchro in the game and pretty much an auto-include in every Extra Deck because of it's powerful effect, which is still Pre-Errata in Edison Format.
- Drill Warrior: Quickdraw Synchron + Dandylion + this card is how Quickdraw Dandywarrior got it's name! The "combo" involves you pitching Dandylion from your hand to use Quickdraw Synchron's Effect then Synchro Summoning out Drill Warrior using Quickdraw Synchron and a Fluff Token. Once you have Drill Warrior out and a Dandylion in your Graveyard you can pretty much start the loop of pitching Dandylion to your Graveyard to Banish Drill Warrior with it's effect then returning Dandylion to your Hand next turn to do it over and over again, all the while getting Fluff Tokens to defend your Lifepoints with. This combo ended up being so powerful Quickdraw Dandywarrior came in 1st place at Shonen Jump Championship Edison because of it.
- Flamvell Uruquizas: this is more of an obscure choice in Edison Format since Blackwing Armed Wing is just so much more powerful but if you don't play Blackwing Tuners in your deck this guy will have to do.
- Gaia Knight, Force of Earth: a generic Synchro Monster, this card saw heavy play in the historic era of Edison Format but currently sees very little play in the modern era.
- Goyo Guardian: wow this card is good, this card has the highest ATK out of all the Level 6 Synchros in Edison Format and if it destroys an opponent's monster by battle you can Special Summon that card to your field in Defense Position! This card is played using it's Pre-Errata version in Edison Format making it that much easier to Summon.
- Iron Chain Dragon: this card is worth playing because it is the only Level 6 Dragon in Edison Format for Debris Dragon to Synchro Summon.
- Revived King Ha Des: pretty much exclusively used in Zombie decks due to it's restrictive summoning conditions, this card is great since it negates the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.
- Tempest Magician: doesn't see much play in the modern era but saw play in the historic era of Edison Format due to it's ability to burn your opponent for 500 damage if you were in time.
- Turbo Warrior: this card has a Gale the Whirlwind type effect on Level 6 or higher Synchro Monsters while it itself can't be targeted by Gale the Whirlwind.
Level 7 Edison Format Synchros
- Ancient Fairy Dragon: generic wall that allows you to snipe problematic field spells, search for your own, and even act as an extender turn after turn through the free Special Summon from hand it offers.
- Arcanite Magician: perfect to summon off of Summoner Monk and XX-Saber Airbellum
- Black Rose Dragon: the on-summon effect to destroy all cards on the board make this beauty a staple in any Extra Deck, even if you don’t play any Tuners.
- Blackwing Armor Master: this card needs a Blackwing Tuner in order to be Synchro Summoned, while that is restrictive it's ability to not be destroyed by battle and it's high ATK can make up for that.
- Junk Archer: it requires Quickdraw/ Junk Synchron in order to be Synchro Summoned, it allows for temporary monster removal to allow for additional attacks to circumvent any monster too large to destroy in Battle.
- Nitro Warrior: Quickdraw Synchron enables access to this board breaking monster; he can pump himself up to 3800 ATK and potentially remove two monsters from your opponent’s board if they are unable to stop his first attack.
- X-Saber Urbellum: a fairly generic Synchro Monster that can "Raiza" a card from your opponents hand back to the top of their deck.
Level 8 Edison Format Synchros
- Colossal Fighter: a strong generic monster capable of reviving himself after being destroyed by battle (pre-errata), and with 2800+ ATK he’s no pushover.
- Dark End Dragon: the prize card predecessor of Scrap Dragon, non-destructive targeted monster removal for the price of a few hundred ATK points. Some players don't consider this card legal for Edison Format because of its scarcity during 2010.
- Red Dragon Archfiend: a generic beat stick made to punish defensive play by destroying all your opponent’s defense position monsters after one attack!
- Stardust Dragon: one of the most meta-defining generic Synchro Monsters available, capable of trading one-for-one with your opponent’s powerful Trap cards such as Bottomless Trap Hole, Torrential Tribute, and Mirror Force, only to revive itself turn after turn. The dividends this monster pays out is the reason cards like Dimensional Prison and Caius the Shadow Monarch see so much play in this format.
- Thought Ruler Archfiend: a common alternative to summoning Stardust Dragon, this generic Synchro can negate your opponent’s Spell and Trap cards that are used to target a psychic monster (himself included). If you’re worried about Dimensional Prison, Enemy Controller, or Brain Control, he’s your answer.
Level 9 Edison Format Synchros
- Mist Wurm: less frequently utilized but has huge potential if you can generate enough monsters to justify Synchro Summoning it as it can bounce up to three of your opponent’s cards to the hand, clearing the way for a flurry of attacks.