The following individual card rulings have been compiled from the archived UDE Gameplay FAQ database [REF] and the Konami Card Rulings documents [CRMS, RGBT, ANPR, SOVR, ABPF, HA01, SDMM]. Notable cards have streamlined rulings and additional information cross-referenced against Pojo / Duelistgroundz. FACTORY OF 100 MACHINES
FAIRY BOX
FAIRY GUARDIAN
FAIRY METEOR CRUSH
FAIRY OF THE SPRING
FAIRY WIND
FAKE EXPLOSION
FAKE FEATHER
FAKE TRAP
FALCHIONβ
FALLING DOWN
FATAL ABACUS
FAUSTIAN BARGAIN
FEAR FROM THE DARK
FEATHER SHOT
FELGRAND DRAGON
FIBER JAR
FIELD BARRIER
FIEND SKULL DRAGON
FIENDISH CHAIN
FIEND'S HAND MIRROR
FIFTH HOPE
FIGHTING SPIRIT
FINAL ATTACK ORDERS
FINAL COUNTDOWN
FINAL DESTINY
FIRE ANT ASCATOR
FIRE PRINCESS
FIRE SORCERER
FIRE TROOPER
FIREBIRD
FIRESTORM PROMINENCE
FIREWALL
FISH DEPTH CHARGE
FISHBORG BLASTER
FISSURE Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
FLAMVELL FIREDOG (1) When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
FLASHBANG Activate only after damage calculation when a monster your opponent controls made a direct attack. It is now the End Phase of this turn.
FLIP FLOP FROG (1) Once per turn, you can flip this card into face-down Defense Position. (2) When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
FLINT
FLINT LOCK
FLINT MISSLE
FLYING FORTRESS SKY FIRE
FLYING KAMAKIRI #1
FOG KING You can Normal Summon this card with 1 Tribute, or without a Tribute. (1) The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. (2) Neither player can Tribute monsters
FORBIDDEN CHALICE One face-up monster on the field gains 400 ATK, but its effect is negated until the End Phase.
FORCED BACK
FORCED CEASEFIRE
FORGOTTEN TEMPLE OF THE DEEP
FORMATION UNION
FORTUNE LADY DARK
FORTUNE LADY EARTH
FORTUNE LADY FIRE
(1) This card's ATK and DEF are equal to its Level x 200. (2) During each of your Standby Phases, increase the Level of this card by 1 (max 12). (3) When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.
FORTUNE LADY WATER
FORTUNE LADY WIND
FORTUNE’S FUTURE
FOSSIL DYNA PACHYCEPHALO (1) Neither player can Special Summon monsters. (2) When this card is flipped face-up, destroy all Special Summoned monsters on the field.
FOSSIL EXCAVATION
FOX FIRE
FRAGRANCE STORM
FREED THE BRAVE WANDERER (1) Once per turn, you can remove from play 2 LIGHT monsters in your Graveyard to destroy 1 face-up monster on the field with higher ATK than this card.
FREED THE MATCHLESS GENERAL (1) Negate the effect of any Spell Card that targets this card and destroy it. (2) You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.
FREEZING BEAST (1) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. (2) While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (C) (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
FRONTLINE BASE
FROST AND FLAME DRAGON
FROZEN SOUL You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase.
FULFILLMENT OF THE CONTRACT
FULL SALVO
FUSHIOH RICHIE
FUSILIER DRAGON, THE DUAL-MODE BEAST
FUSION DEVOURER
FUSION GATE (1) As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.
FUSION RECOVERY
FUSION SAGE
FUSION SWORD MURASAME BLADE
FUTURE FUSION (1) Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. (L) Special Summon a Fusion Monster from your Fusion Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) (2) When this card is removed from the field, destroy that monster. (3) When the monster is destroyed, destroy this card.
FUTURE SAMURAI
FUTURE VISIONS (1) When a monster is Normal Summoned, remove from play that monster. (2) During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.
G.B. HUNTER
GAAP THE DIVINE SOLDIER (1) All monsters are changed to face-up Attack Position, and their battle positions cannot be changed. (Flip Effects are not activated at this time.) (2) Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase.
GADGET ARMS
GADGET DRIVER
GADGET HAULER
GAIA PLATE THE EARTH GIANT (U) You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. (M) During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. (1) Halve the ATK and DEF of any monster that battles with this card.
GAIA SOUL THE COMBUSTIBLE COLLECTIVE
GALE DOGRA
GALLIS THE STAR BEAST (1) You can reveal this card in your hand to send the top card of your Deck to the Graveyard. If that card is a monster, inflict damage to your opponent equal to its Level x 200, and Special Summon this card from your hand. If it is not a monster, destroy this card.
GANDORA THE DRAGON OF DESTRUCTION (C) This card cannot be Special Summoned. (1) You can pay half your Life Points to destroy and remove from play all other cards on the field. This card gains 300 ATK for each card destroyed this way. (2) This card is sent to the Graveyard during the End Phase of the turn it was Summoned.
GARLANDOLF, KING OF DESTRUCTION
GAROTH, LIGHTSWORN WARRIOR (1) Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect.
GATEWAY OF THE SIX (1) Each time a "Six Samurai" monster is Normal or Special Summoned, place 2 Bushido Counters on this card. (2) You can remove Bushido Counters from your side of the field to apply the following effects. ● 2 Counters: Until the End Phase of this turn, 1 face-up "Six Samurai" or "Shien" Effect Monster gains 500 ATK. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or Graveyard to your hand. ● 6 Counters: Special Summon 1 "Shien" Effect Monster from your Graveyard.
GATEWAY TO DARK WORLD
GATLING DRAGON
GEAR GOLEM THE MOVING FORTRESS
GEARFRIED THE IRON KNIGHT
GEARFRIED THE SWORDMASTER
GEARTOWN (1) Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. (2) When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.
GEM FLASH ENERGY
GEMINI BOOSTER
GEMINI COUNTER
GEMINI IMPS
GEMINI Monsters ("Gigaplant", "Elemental Hero Neos Alius", etc.) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: [...].
GEMINI SPARK Tribute 1 face-up Level 4 Gemini Monster you control and select 1 card on the field. Destroy the selected card and draw 1 card.
GEMINI TRAP HOLE
GENERATION SHIFT
GENESIS DRAGON (1) Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. (2) When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.
GENETIC WOMAN
GETSU FUHMA
GHOST GARDNA
GHOST KNIGHT OF JACKAL
GIANT AXE MUMMY
GIANT KOZAKY
GIANT RAT
GIANT TRAP HOLE
GIFT OF THE MARTYR
GIGANTIC CEPHALOTUS
GIGAPLANT (U) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. (C) While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● (1) Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or Graveyard.
GIGASTONE OMEGA
GILASAURUS
GLADIATOR BEAST ALEXANDER (C) This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". (1) If this card is Special Summoned, it is unaffected by the effects of Spell Cards. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander".
GLADIATOR BEAST BESTIARI (1) When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card on the field. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
GLADIATOR BEAST DARIUS (1) When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can select 1 "Gladiator Beast" monster from your Graveyard and Special Summon it. (L) That monster's effect(s) is negated, and it is returned to your Deck when this card is removed from the field. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
GLADIATOR BEAST DIMACARI (1) If this card was Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".
GLADIATOR BEAST EQUESTE (1) When this card is Special Summoned by the effect of a "Gladiator Beast" monster, add 1 "Gladiator Beast" card from your Graveyard to your hand. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
GLADIATOR BEAST GAIODIAZ "Gladiator Beast Spartacus" + 1 "Gladiator Beast" monster (S) This card can only be Special Summoned from your Fusion Deck, by returning the above cards you control to the Deck. (You do not use "Polymerization".) (1) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Spartacus".
GLADIATOR BEAST GYZARUS “Gladiator Beast Bestiari” + 1 Gladiator Beast monster (S) This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use “Polymerization”.) (1) When this card is Special Summoned, you can destroy up to 2 cards on the field. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 “Gladiator Beast” monsters from your Deck, except “Gladiator Beast Bestiari”.
GLADIATOR BEAST HERAKLINOS "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters (S) This card can only be Special Summoned from your Fusion Deck, by returning the above cards you control to the Deck. (You do not use "Polymerization".) (1) You can discard 1 card from your hand to negate the activation of a Spell or Trap Card and destroy it. You can use this effect during either player's turn.
GLADIATOR BEAST HOPLOMUS (1) If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF is 2400. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
GLADIATOR BEAST LAQUARI (1) If this card is Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK is 2100. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".
GLADIATOR BEAST MURMILLO (1) When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 face-up monster. (2) At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".
GLADIATOR BEAST SECUTOR (1) If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase, if this card attacks or was attacked, Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".
GLADIATOR BEAST WAR CHARIOT Activate only if you control a "Gladiator Beast" monster. Negate the activation of an Effect Monster's effect, and destroy it.
GLADIATOR BEAST'S BATTLE ARCHFIEND SHIELD
GLADIATOR BEAST'S BATTLE HALBERD
GLADIATOR BEAST'S RESPITE
GLADIATOR'S RETURN
GLORIOUS ILLUSION
GOBLIN ATTACK FORCE
GOBLIN KING
GOBLIN OF GREED
GOBLIN THIEF
GOBLIN ZOMBIE (1) When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. (2) When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
GODDESS OF WHIM
GODDESS WITH THE THIRD EYE (1) You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
GOE GOE THE GALLANT NINJA
GOGGLE GOLEM
GOKA, THE PYRE OF MALICE
GOLD SARCOPHAGUS
GOLDD, WU-LORD OF DARK WORLD Also see rulings for “Dark World Monsters”.
GOLDEN BAMBOO SWORD
GOLDEN LADYBUG
GOOD GOBLIN HOUSEKEEPING
GORA TURTLE
GORA TURTLE OF ILLUSION
GORGON'S EYE
GORZ, THE EMISSARY OF DARKNESS (1) When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. (2) Then activate the appropriate effect based on the type of damage: (2A) Battle Damage: Special Summon 1 “Emissary of Darkness Token” (Fairy-Type/ LIGHT/ Level 7/ ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. (2B) Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.
GOTTOMS' EMERGENCY CALL Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard(s). Special Summon those monsters to your side of the field.
GOYO GUARDIAN 1 Tuner + 1 or more non-Tuner monsters. (1) When this card destroys an opponent’s monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
GOZEN MATCH (1) Each player sends monsters they control to the Graveyard until they each control monsters of only 1 Attribute. Each player cannot control monsters with different Attributes.
GRACEFUL CHARITY
GRADIUS' OPTION
GRAGONITH, LIGHTSWORN DRAGON (1) This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. (2) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (3) During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
GRANADORA
GRAND CONVERGENCE
GRANDMASTER OF THE SIX SAMURAI (U) You can only control 1 "Grandmaster of the Six Samurai" monster. (S) While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. (1) When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand.
GRANMARG THE ROCK MONARCH
GRASSCHOPPER
GRAVE LURE
GRAVE OF THE SUPER ANCIENT ORGANISM All face-up Level 6 or higher Special Summoned monsters on the field cannot declare an attack or activate their effects.
GRAVE OHJA
GRAVE PROTECTOR
GRAVEKEEPER'S ASSAILANT (1) If "Necrovalley" is on the field when this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls.
GRAVEKEEPER'S CHIEF
GRAVEKEEPER’S DESCENDANT (1) You can Tribute 1 face-up "Gravekeeper's" monster you control, except this card, to destroy 1 card your opponent controls.
GRAVEKEEPER'S SERVANT
GRAVEKEEPER'S SPY FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
GRAVEKEEPER’S STEELE
GRAVEKEEPER'S VASSAL
GRAVEKEEPER’S VISIONARY
GRAVEKEEPER'S WATCHER
GRAVEROBBER
GRAVITY BIND (1) Level 4 and higher monsters cannot attack.
GRAY WING
GREAT DEZARD
GREAT MAJU GARZETT
GREAT SHOGUN SHIEN (U) If you control 2 or more "Six Samurai" monsters, you can Special Summon this card from your hand. (1) Your opponent can activate only 1 Spell/Trap Card each turn. (2) If this card would be destroyed, you can destroy a "Six Samurai" monster you control instead.
GREED
GREED QUASAR
GREEN BABOON, DEFENDER OF THE FOREST (1) When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
GREEN GADGET (1) When you Normal Summon or Special Summon this card, you can add 1 "Red Gadget" from your Deck to your hand.
GREENKAPPA
GREN MAJU DA EIZA
GREN, TACTICIAN OF DARK WORLD
GRIGGLE
GRINDER GOLEM
GROUND COLLAPSE
GROUND SPIDER
GRYPHON WING
GRYPHON'S FEATHER DUSTER
GUARD DOG
GUARD PENALTY
GUARDIAN ANGEL JOAN
GUARDIAN CEAL
GUARDIAN EATOS (U) If you have no monsters in your Graveyard, you can Special Summon this card from your hand. (1) You can send 1 Equip Spell Card equipped to this card to the Graveyard to select and remove from play up to 3 monsters in your opponent's Graveyard. This card gains 500 ATK for each monster removed by this effect, until the End Phase.
GUARDIAN ELMA
GUARDIAN GRARL
GUARDIAN KAY'EST
GUARDIAN TRYCE
GUARDIANS "Guardian Baou", "Guardian Ceal", "Guardian Elma", "Guardian Grarl", "Guardian Kay'est", and "Guardian Tryce" all share some basic rules. These rules apply to all six of these monsters. Using "Guardian Elma" as an example:
GUNDARI
GYAKU-GIRE PANDA
GYROID
HALF OR NOTHING
HALLOWED LIFE BARRIER
HAMMER SHOT
HAND DESTRUCTION Each player sends 2 cards from their hand to the Graveyard and draws 2 cards.
HAND OF NEPHTHYS
HAND OF THE SIX SAMURAI (1) While you control another "Six Samurai" monster, you can Tribute 1 "Six Samurai" monster to destroy 1 monster on the field.
HANDCUFFS DRAGON
HARDENED ARMED DRAGON (U1) You can send 1 Level 8 or higher monster from your hand to the Graveyard and Special Summon this card. (U2) If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
HARPIE LADY 1
HARPIE LADY 3
HARPIE QUEEN
HARPIES' HUNTING GROUND
HARPIE'S PET BABY DRAGON
HARPIE'S PET DRAGON
HATE BUSTER
HAYABUSA KNIGHT
HEALING WAVE GENERATOR
HEART OF CLEAR WATER
HEART OF THE UNDERDOG
HEAVY MECH SUPPORT PLATFORM (1) Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. (2) While equipped to a monster by this effect, that monster gains 500 ATK and DEF. (C) (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)
HEDGE GUARD
HELPING ROBO FOR COMBAT
HELPOEMER
HERALD OF CREATION (1) Once per turn, you can discard 1 card to add 1 Level 7 or higher monster from your Graveyard to your hand.
HERALD OF GREEN LIGHT (1) You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an opponent's Spell Card and destroy it. This effect can be activated during either player's turn.
HERALD OF ORANGE LIGHT (1) You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it. You can activate this effect during either player's turn.
HERALD OF PURPLE LIGHT (1) You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an opponent's Trap Card and destroy it. This effect can be activated during either player's turn.
HERCULEAN POWER
HERO BARRIER
HERO BLAST Select 1 "Elemental Hero" Normal Monster from your Graveyard and add it to your hand. Then, destroy 1 face-up monster your opponent controls with ATK equal to or less than the selected monster's ATK.
HERO COUNTERATTACK
HERO FLASH!!
HERO HEART
HERO KID
HERO MASK
HERO MEDAL
HERO'S RULE 2
HIDDEN BOOK OF SPELL
HIEROGLYPH LITHOGRAPH
HIITA THE FIRE CHARMER
HINO-KAGU-TSUCHI
HOMUNCULUS THE ALCHEMIC BEING
HONEST (1) During your Main Phase, you can return this card from the field to its owner’s hand. (2) During either player’s Damage Step, when a face-up LIGHT monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent’s monster it is battling, until the End Phase.
HORN OF HEAVEN
HORN OF LIGHT
HORSEYTAIL
HORUS' SERVANT
HORUS THE BLACK FLAME DRAGON LV4
HORUS THE BLACK FLAME DRAGON LV6
HORUS THE BLACK FLAME DRAGON LV8
HUGE REVOLUTION
HUMAN-WAVE TACTICS
HYDRA VIPER
HYDRO PRESSURE CANNON
HYDROGEDDON
HYENA
HYPER HAMMERHEAD
HYPER PSYCHIC BLASTER (1) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (2) If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.
HYPER SYNCHRON
HYSTERIC FAIRY
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