The following individual card rulings have been compiled from the archived UDE Gameplay FAQ database [REF] and the Konami Card Rulings documents [CRMS, RGBT, ANPR, SOVR, ABPF, HA01, SDMM]. Notable cards have streamlined rulings and additional information cross-referenced against Pojo / Duelistgroundz. LABYRINTH OF NIGHTMARE
LADY ASSAILANT OF FLAMES
LADY NINJA YAE
LADY PANTHER
LAIR WIRE
LAST RESORT
LAST TURN
LAST WILL
LAVA GOLEM This card cannot be Normal Summoned or Set. (S) This card can only be Special Summoned to your opponent's side of the field by Tributing 2 monsters they control. (C) You cannot Normal Summon or Set the turn you Special Summon this card. (1) Take 1000 points of damage during each of your Standby Phases.
LAYARD THE LIBERATOR
LEGACY HUNTER
LEGACY OF YATA-GARASU
LEGENDARY BLACK BELT
LEGENDARY EBON STEED
LEGENDARY FIEND
LEGENDARY FLAME LORD
LEGENDARY JUJITSU MASTER (1) A monster that battles with this Defense Position card is returned to the top of its owner’s Deck at the end of the Damage Step.
LEKUNGA
LESSER FIEND
LEVEL CONVERSION LAB
LEVEL DOWN!
LEVEL EATER (1) If this card in in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster’s Level by 1. Special Summon this card from the Graveyard. This can cannot be Tributed except for a Tribute Summon.
LEVEL LIMIT - AREA A
LEVEL LIMIT - AREA B
LEVEL MODULATION
LEVEL RETURNER
LEVEL TUNING
LEVEL UP!
LEVEL WARRIOR (S) If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. (U) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster.
LEVIA-DRAGON - DAEDALUS
LICH LORD, KING OF THE UNDERWORLD
LIFE ABSORBING MACHINE
LIFEFORCE HARMONIZER (1) When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
LIGHT AND DARKNESS DRAGON* (C) This card cannot be Special Summoned. (1) While this card is face-up on the field its Attribute is also treated as DARK. (2) When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF. (3) When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster.
LIGHT BARRIER
LIGHT END DRAGON (1) When this monster battles, you can activate this card’s effect at attack declaration. If you do, this card loses 500 ATK and DEF (permanently), and the monster it is battling loses 1500 ATK and DEF until the End Phase.
LIGHT OF INTERVENTION
LIGHT OF JUDGMENT
LIGHT OF REDEMPTION
LIGHT SPIRAL
LIGHTEN THE LOAD
LIGHTFORCE SWORD
LIGHT-IMPRISONING MIRROR
LIGHTNING BLADE
LIGHTNING PUNISHER
LIGHTSWORN BARRIER
LIGHTSWORN SABRE
LIGHTWAVE TUNING
LIMIT IMPULSE
LIMIT REVERSE
LIMITER REMOVAL (1) Double the ATK of all face-up Machine-Type monsters you control, until the end of this turn. (L) During the End Phase, destroy all monsters that were affected by this effect.
LINEAGE OF DESTRUCTION
LINEAR ACCELERATOR CANNON
LITTLE-WINGUARD
LONE WOLF
LONEFIRE BLOSSOM (1) Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.
LORD BRITISH SPACE FIGHTER
LORD OF D.
LORD POISON
LOST GUARDIAN
LUCKY CHANCE
LUCKY CLOUD
LUCKY IRON AXE
LUMINA, LIGHTSWORN SUMMONER (1) Once per turn, you can discard 1 card to Special Summon 1 Level 4 or lower "Lightsworn" monster from your Graveyard. (2) During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
LUMINOUS SOLDIER
LYCANTHROPE
LYLA, LIGHTSWORN SORCERESS (1) You can change this card from face-up Attack Position to face-up Defense Position and destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card's battle position cannot be changed until the end of your next turn, except with a card effect. (2) During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
MACHINA ARMORED UNIT (1) Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than the destroyed monster.
MACHINA FORTRESS (S) You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. (1) When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. (2) When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.
MACHINA GEARFRAME (1) When this card is Normal Summoned, you can add 1 "Machina" monster, except "Machina Gearframe", from your Deck to your hand. (2A) Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR (2B) unequip it to Special Summon this card in face-up Attack Position. ((C) A monster can only be equipped with 1 Union Monster at a time. (3) If the equipped monster would be destroyed, destroy this card instead.)
MACHINA PEACEKEEPER (1) When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. (2A) Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR (2B) unequip it to Special Summon this card in face-up Attack Position. ((C) A monster can only be equipped with 1 Union Monster at a time. (3) If the equipped monster would be destroyed, destroy this card instead.)
MACHINE ASSEMBLY LINE (1) All face-up Machine-Type monsters on the field gain 200 ATK. (2) Each time a Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. (3) You can send this card to the Graveyard to select and Special Summon 1 Machine-Type monster from your Graveyard, whose Level is less than or equal to the number of Junk Counters on this card.
MACHINE DUPLICATION Select 1 face-up Machine-Type monster you control with 500 or less ATK. You can Special Summon up to 2 cards with the same name from your Deck.
MACHINE KING – 3000 B.C.
MACRO COSMOS (1) You can Special Summon 1 “Helios – The Primordial Sun” from your hand or Deck when you activate this card. (2) While this card is on the field, any card sent to the Graveyard is removed from play instead.
MAD RELOADER
MAGE POWER
MAGIC CYLINDER
MAGIC HOLE GOLEM
MAGIC PLANTER
MAGIC REFLECTOR
MAGICAL ANDROID
MAGICAL BLAST
MAGICAL DIMENSION
MAGICAL EXPLOSION
MAGICAL HATS Activate only during your opponent's Battle Phase. (1) Select 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in face-down Defense Position. (C)The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.
MAGICAL MARIONETTE
MAGICAL MERCHANT
MAGICAL PLANT MANDRAGOLA
MAGICAL SCIENTIST
MAGICAL THORN
MAGICAT
MAHARAGHI
MAIDEN OF THE AQUA
MAJESTIC MECH - GORYU
MAJESTIC MECH - OHKA
MAJESTIC MECH - SENKU
MAJI-GIRE PANDA
MAJESTIC DRAGON
MAJESTIC RED DRAGON
MAJESTIC STAR DRAGON
MAJOR RIOT
MAJU GARZETT
MAKIU, THE MAGICAL MIST
MAKYURA THE DESTRUCTOR
MALEVOLENT MECH - GOKU EN (U) You can Normal Summon this card without Tributing. (1) If you do, this card is sent to the Graveyard during the End Phase if it is the only Zombie-Type monster on the field. When it is sent to the Graveyard by this effect, you take damage equal to its ATK.
MALEVOLENT NUZZLER
MALICE ASCENDANT
MALICE DOLL OF DEMISE
MAN BEAST OF ARES
MAN-EATER BUG
MANTICORE OF DARKNESS
MARAUDING CAPTAIN
MARIONETTE MITE
MARK OF THE ROSE* Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. (1) Gain control of the equipped monster. (2) During your End Phase, give control of the equipped monster to your opponent. (3) During your Standby Phase, gain control of the equipped monster.
MARSHMALLON (1) The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. (2) This card cannot be destroyed by battle. (Damage calculation is applied normally.)
MARSHMALLON GLASSES
MARYOKUTAI
MASK OF BRUTALITY
MASK OF RESTRICT Monsters cannot be Tributed.
MASKED SORCERER
MASS DRIVER
MASS HYPNOSIS
MASTER GIG
MATAZA THE ZAPPER
MAUSOLEUM OF THE EMPEROR (1) Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon.
MAX WARRIOR
MAZERA DEVILLE
MECHA BUNNY
MECHA-DOG MARRON
MECHANICAL HOUND
MEDIUM PIECE GOLEM
MEGA TON MAGICAL CANNON
MEGAMORPH
MEGAROCK DRAGON
MEMORY CRUSHER
MERMAID ARCHER
MERMAID KNIGHT
MESSENGER OF PEACE
METAL REFLECT SLIME
METALLIZING PARASITE - LUNATITE (1) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. (2) While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (C) (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.)
METALMORPH
METALSILVER ARMOR
METAMORPHOSIS
METAPHYSICAL REGENERATION This card's name has been changed to “SUPERNATURAL REGENERATION".
METEOR FLARE
METEOR OF DESTRUCTION
METEORAIN
MEZUKI (1) You can remove from play this card from your Graveyard to Special Summon 1 Zombie-Type monster from your Graveyard.
MICRO RAY
MID SHIELD GARDNA
MILLENNIUM SCORPION
MINAR
MIND CONTROL Take control of 1 monster your opponent controls until the End Phase. It cannot declare an attack or be Tributed.
MIND CRUSH (1) Declare 1 card name. If that card is in your opponent's hand, they must discard all copies of it from their hand. If it is not, you randomly discard 1 card.
MIND MASTER
MIND ON AIR
MIND OVER MATTER
MIND PROTECTOR
MIND TRUST
MINE GOLEM
MINEFIELD ERUPTION
MIRACLE FERTILIZER
MIRACLE FLIPPER
MIRACLE FUSION (1) Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on an "Elemental Hero" Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)
MIRACLE JURASSIC EGG
MIRACLE KIDS
MIRACLE LOCUS
MIRACLE RESTORING
MIRAGE DRAGON
MIRAGE KNIGHT
MIRAGE OF NIGHTMARE
MIRROR GATE
MIRROR OF OATHS
MIRROR WALL
MISFORTUNE
MIST ARCHFIEND
MIST WURM (1) When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.
MOBIUS THE FROST MONARCH (1) When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field.
MOISTURE CREATURE
MOKEY MOKEY KING
MOKEY MOKEY SMACKDOWN
MOLTEN ZOMBIE
MOLTING ESCAPE
MONSTER GATE
MONSTER RECOVERY
MONSTER REINCARNATION Discard 1 card. Add 1 Monster Card from your Graveyard to your hand.
MONTAGE DRAGON
MOON DRAGON QUILLA
MORALE BOOST
MORAY OF GREED Return 2 WATER monsters from your hand to your Deck and draw 3 cards.
MORPHING JAR
MORPHING JAR #2
MORPHTRANSITION
MORPHTRONIC ACCELERATOR
MORPHTRONIC BIND
MORPHTRONIC BOOMBOXEN
MORPHTRONIC CAMERAN
MORPHTRONIC CELFON
MORPHTRONIC CLOCKEN
MORPHTRONIC CORD
MORPHTRONIC DATATRON
MORPHTRONIC ENGINE
MORPHTRONIC FORCEFIELD
MORPHTRONIC MAGNEN
MORPHTRONIC MAGNEN BAR
MORPHTRONIC MAP
MORPHTRONIC MIX-UP
MORPHTRONIC MONITRON
MORPHTRONIC RADION
MORPHTRONIC REMOTEN
MORPHTRONIC REPAIR UNIT
MORPHTRONIC RUSTY ENGINE
MOSAIC MANTICORE
MOTHER GRIZZLY
MOTHER SPIDER
MUCUS YOLK
MULTIPLE PIECE GOLEM
MULTIPLICATION OF ANTS
MULTIPLY
MUSTERING OF THE DARK SCORPIONS
MUTANT MINDMASTER (1) When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. (C) It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.
MY BODY AS A SHIELD (1) Activate only by paying 1500 Life Poitns when your opponent activates a card with an effect that would destroy 1 or more monster(s) on the field. Negate the activation of that card and destroy it.
MYSTERIOUS PUPPETEER
MYSTERIOUS TRIANGLE
MYSTIC SWORDSMAN LV2
MYSTIC SWORDSMAN LV4
MYSTIC SWORDSMAN LV6
MYSTIC TOMATO
MYSTICAL CARDS OF LIGHT
MYSTICAL KNIGHT OF JACKAL
MYSTICAL SHEEP #1 (1) You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
MYSTIK WOK
MYTHICAL BEAST CERBERUS
NANOBREAKER
NARROW PASS
NATURAL DISASTER
NATURAL TUNE
NATURE’S REFLECTION
NECRO GARDNA (1) Remove from play this card from your Graveyard to negate 1 attack this turn from a monster your opponent controls.
NECROFACE (1) When this card is Normal Summoned, shuffle all removed from play cards into their owner's Decks. This card gains 100 ATK for each of those cards. (2) When this card is removed from play, both players remove from play the top 5 cards of their Deck.
NECROVALLEY* (1) Negate the effects of Spells, Traps, and Effect Monsters that target a card(s) in either player’s Graveyard. (2) Cards in either player’s Graveyard cannot be removed from play. (3) All “Gravekeeper’s” monsters gain 500 ATK and DEF.
NEEDLE BURROWER
NEEDLE CEILING
NEEDLE WALL
NEEDLE WORM
NEEDLEBUG NEST
NEGA-TON COREPANEL
NEKO MANE KING (1) During your opponent's turn, when this card is sent to the Graveyard by the effect of your opponent's Spell, Trap, or Monster Card, your opponent's turn ends.
NEO SPACE
NEOS FORCE
NEOS WISEMAN
NEO-SPACIAN AIR HUMMINGBIRD
NEO-SPACIAN AQUA DOLPHIN
NEO-SPACIAN DARK PANTHER
NEO-SPACIAN FLARE SCARAB
NEO-SPACIAN GLOW MOSS
NEO-SPACIAN GRAND MOLE (1) If this card battles with your opponent's monster, you can return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
NEO-SPACIAN TWINKLE MOSS
NETTLES
NEWDORIA
NEX
NEXT TO BE LOST
NIGHT ASSAILANT (1) FLIP: Select 1 monster on your opponent's side of the field and destroy it. (2) When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand.
NIGHTMARE ARCHFIENDS
NIGHTMARE WHEEL
NIGHTMARE'S STEELCAGE
NIGHT'S END SORCERER
NIGHT WING SORCERESS
NIMBLE MOMONGA
NINJA GRANDMASTER SASUKE
NINJITSU ART OF DECOY
NINJITSU ART OF TRANSFORMATION
NITRO UNIT
NITRO WARRIOR (1) Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. (2) Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
NO ENTRY!!
NOBLEMAN OF CROSSOUT (1) Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
NOBLEMAN OF EXTERMINATION (1) Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must check their respective Decks and remove all cards of the same name from play. Then shuffle the Decks.
NOBLEMAN-EATER BUG
NOISY GNAT
NON AGGRESSION AREA
NON-FUSION AREA
NON-SPELLCASTING AREA
NUBIAN GUARD
NULL AND VOID
NUMINOUS HEALER
NURSE REFICULE THE FALLEN ONE (erratum: "Darklord Nurse Reficule") (1) Any effect that would cause your opponent to gain Life Points instead inflicts the same amount of damage to your opponent.
NUTRIENT Z
NUVIA THE WICKED
OBELISK THE TORMENTOR (C) You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). (U) The Normal Summon of this card cannot be negated. (1) When this card is Normal Summoned, Spells, Traps, and Effect Monster effects cannot be activated. (2) This card cannot be targeted by the effects of Spells, Traps, or Effect Monsters. (3) If this card is Special Summoned, it is sent to the Graveyard during the End Phase. (4) You can Tribute 2 monsters to destroy all monsters your opponent controls. (4C) This card cannot declare an attack the turn this effect is activated.
OBNOXIOUS CELTIC GUARD
OBSIDIAN DRAGON
OFFERING TO THE SNAKE DEITY
OFFERING TO THE IMMORTALS
OFFERINGS TO THE DOOMED
OGRE OF SCARLET SORROW
OILMAN (1) Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (2) While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (C) (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
OJAMA BLUE
OJAMA COUNTRY
OJAMA DELTA HURRICANE!!
OJAMA KING
OJAMA KNIGHT
OJAMA TRIO
OJAMAGIC
OJAMUSCLE
OMEGA GOGGLES
OMINOUS FORTUNETELLING
OPTI-CAMOUFLAGE ARMOR
OPTION HUNTER
ORACLE OF THE SUN
ORCA MEGA-FORTRESS OF DARKNESS
ORDEAL OF A TRAVELER
ORDER TO SMASH
OUTSTANDING DOG MARRON
OVER DESTINY
OVER LIMIT
OVERDRIVE TELEPORTER (C) This card cannot be Special Summoned. (1) You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.
OVERDOOM LINE
OVERLOAD FUSION
OVERWHELM Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card.
OXYGEDDON
OYSTER MEISTER
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